2010年9月4日星期六

Wii Backup Manager

http://gbatemp.net/index.php?showtopic=188295


個人覺得 Wii Backup Manager 是目前最好用的 Wii 遊戲檔案管理工具
● 直接執行,不需安裝,也不需要 .NET Framework
● 支援直接存取系統磁碟、USB 外接磁碟、ESATA 外接磁碟
● 支援直接存取 FAT32/NTFS/WBSF 磁碟分區
● 支援磁碟分區遊戲直接對傳
● 支援轉換 ISO/CISO/WBFS 檔案
● 支援匯入整個資料夾中的遊戲
● 支援輸出遊戲清單
● 支援載入遊戲挑選清單
● 支援直接挑選在另一個裝置中不存在的遊戲
● 支援使用 WiiTDB 或自訂遊戲名稱資料庫
● 0.3.5 版開始支援繁體中文

相關網站:
Wii Backup Manager



Wii Backup Manager
If you need some help, this quick tutorial from xzxero should get you started. 
http://sites.google.com/site/completesg/ba...-backup-manager

Download
Version 0.3.5 beta 1 Mirrors
Version 0.3.4r4
Note Various functions like working with WBFS drive, formatting etc. will require version 0.3.3 and below to be run as an administrator. 0.3.4+ request admin rights automatically.
Version 0.3.3 
Version 0.3.2 
Version 0.3.1 
Version 0.3.0

Basic Usage.

Select the "Drive 1" tab.
Click "Drive" menu, select your drive.
Select the "Files" tab.
Click "Add" and select "Files..". Select your ISOs, CISOs, RARs, .wbfs in the dialog.
In the files list, tick all the items you want to transfer to the WBFS drive.
Click "Transfer" and select "Drive 1".
Done.

Features

Titles database
Support for Multi-language WiiTDB titles.txt.
Inline editing of titles, game ID and region.
Use custom-titles.txt to store manual entry edits.

Different colours for each title source. 
Original = Titles taken from the file because they already match, or don't exist in the databases.
WiiTDB = Title renamed on the fly from WiiTDB database.
Custom = Title renamed on the fly from Custom database.

Enable WiiTDB/Custom titles in the settings dialog.

Auto rename titles during drive/WBFS file transfers
Use on-the-fly titles for FAT32/NTFS files/folders, without changing the internal titles.

WBFS Drives
Convert WBFS to CISO, ISO, WBFS File.
Add to WBFS drives from any of the readable file formats below.
Direct drive to drive transfers.

Simulated WBFS drives
Mount any drive with a WBFS folder and use it just like the WBFS drives.
Use any Filesystem for backup of WBFS files. eg. Mount an NTFS drive with WBFS folder.
Use the old or new .wbfs storage conventions. ie.A single WBFS folder, or multiple sub-folders. Switch between them in the settings dialog, with the option to auto convert when a drive is mounted.
Multiple folder layouts. Title [GameID], Title_[GameID], GameID_Title
Use sparse ISO on NTFS drives, instead of WBFS files.
Select WBFS file split size. Auto, Unlimited, 1GB, 2GB, 4GB.
Mount custom folders on the drive pages.

Backup DVDs
Direct rip to ISO, CISO, WBFS file, WBFS.
Support for Multiboot discs, convert each game partition back to full ISO or transfer to WBFS etc. recovering the game's original disc title and ID.
Batch mode. After a rip is complete, the disc is ejected and the next disc processed immediately when it's inserted.

Import/Export Files 
Read RAR, ISO, CISO, WBFS File.
Write ISO, CISO, WBFS Files.
Direct conversion from any of the readable formats, to any of the writable formats.
Transfer any readable format to WBFS or simulated WBFS drives.
Multiboot ISO support. An entry is added to the file list for each game partition.

General
Format drives to WBFS or FAT32.
Extract RAR files when adding to the files list, or automatically when needed for transfer/conversion.
Add folders recursively.
Automatic or manual selection of WBFS file split size. Automatic means unlimited on NTFS, otherwise 4GB.
Select Wii disc partitions to keep. (Game, remove update or keep all)
Select Display unit size (auto, MB, GB).
Hide any drive you don't want to see in the drive menus, format dialog etc.
Set friendly display names for drives.
Multi-threaded. Start more than 1 operation at a time. eg. It's possible to rip a DVD to one drive, while transferring files to another.
Progress panels are shown on the relevent pages for current operations showing ETA/Total expected time, transfer speed, current transferred size, percentage complete. 
Any operation can be paused or stopped at any time. Safely stop drive transfers etc. without damaging the file system.
Buffered transfers for maximum speed, but the speed and ETA etc. can be erratic because of it. Speed is more important IMO. 
An MD5 Hash is calculated and stored in each disc transferred to a drive, so it's possible to verify the data integrity at a later date. The hash isn't calculated for ISO yet.
Show/Hide list columns. Drag and drop to rearrange them.
Incremental search on lists.eg. Quickly type "mar" to go to the next entry that contains that text. Uppercase = Full text search, Lowercase = Use only the start of the title
Multi-language interface.
Export game lists using easy to create templates. Simple txt, html and csv templates included.

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